Introduction to computer graphics programming on Apple II and IBM PC / Francis C.K.H.



Digitised Book 216.73.216.10 (0)

1987

Introduction to computer graphics programming on Apple II and IBM PC / Francis C.K.H.

Information About

This book will take you into the world of turtle graphics. The user needs not have any prior experience in computer programming, or knowledge of computers. Though it is a self-teaching guide for beginners (adults or children), it can be used as an instructional or resource book for Logo programming course or computer appreciation course in schools and clubs.

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Additional Details

Title
Introduction to computer graphics programming on Apple II and IBM PC / Francis C.K.H.
Creators
  • Francis, C. K. H.
Subject
  • LOGO (Computer program language)--Programmed instruction
  • Computer graphics--Programmed instruction
Publisher
  • Cannon International, 1987
  • National Library Board Singapore, 1987
Digital Description
application/pdf, ill.
Table of Contents
  • ch. 1. Introduction to the turtle -- ch. 2. Learning more about the turtle -- ch. 3. Drawing shapes -- ch. 4. Introduction to procedures -- ch. 5. The Logo editor -- ch. 6. Using the REPEAT command -- ch. 7. Playing with the turtle's pen -- ch. 8. Drawing circles and arcs -- ch. 9. Drawing in colours -- ch. 10. Procedures with inputs -- ch. 11. Recursion -- ch. 12. Subprocedures -- ch. 13. Superprocedures -- ch. 14. Colouring or filling shapes -- ch. 15. The turtle's sense of direction -- ch. 16. The turtle and cartesian coordinates -- ch. 17. The turtle goes wild -- ch. 18. The turtle goes into disguise...
Edition
  • 1st ed.
Copyright
  • All Rights Reserved. National Library Board Singapore 2009.